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Online roulette for real during results. Abel and the key --Entrance of North-west cave-- After returning the crown, you can go to the cave northwest of Alunze.

Here you will find a small boy named Abel. When Tia has talked to him it will become clear that he was playing around with the key of the Tanbel Shrine Door.

Abel saw an evil monster, got scared and dropped the key. So, it up to you to explore the cave and find that key. Regal goblin -Walk down the ladder at the beginning, walk a bit up, stand next to the spikes and chest, choose your arrow and shoot one against the switch.

You can now collect a Hi-potion. Walk up on the other ladder, and form a bridge with the tile. To your right you will see a door, go through and you will be in a room with 2 monsters, 3 pots, 3 switches and some rocks at the bottom.

You need a Hammer to break those rocks so come back later on to collect the Eron hat and Tuff buckler. Place the 2 pots on the switches. Finally pick up a third pot hidden behind the right pillar.

It is hard to spot, but it is there. Here you will see a weakened piece of floor at the bottom. Step on it to fall down one floor, move the block you see here a space the right or left, walk one step up and push the other block one space up.

Walk around it and push it two spaces down, the block should be on the switch and keeps the door opened for you. Move on to find a chest with a Horse rock in it, push the first block you see one space up or down, then push the second one until you can walk around it.

A stairway will appear which you need later on, go back and take the other door. In the room down there is a Light armor. Go back again, and proceed through the next 2 rooms without taking any of the stairs.

You should find yourself in a chamber with to two healing pads, and a vine growing against the wall. Cut it to find Brave and a Miracle.

The idea here is to put some bombs on the weeds so you can push the block over them in less then three moves. Then fire an arrow and the wall will break apart.

If you where standing in the middle of the wall you may have fell down. The walkthrough will be a little different, but not much so I assume you stayed atop of the wall.

Go through the door and the stairs. Three chests are here on your right containing Hi-potion, Hi-magic and Power brace.

Be ready though, because as soon as you touch those chests the spikes you just walked over will extend and they can only be lowered by defeating all the enemies.

Use the other two pillars in order to create a bridge next to the right wall. Here you can walk through the wall to collect the Witch ring.

Go up and to the far right to find Jet Helm in a chest. Go down the stairs above the water. Here you are in a room with water, hit the switch water lowers and head back.

Go down with the left stairs and head up via the other stairway. If you want to collect a Miracle it is best to walk under the small bridge and through the wall, leading down to a secret room.

Go back, and this time climb the ladder, enter the next room with a second switch. Hit it, go back again to where you skipped the door that was leading up.

Because you activated the two switches the water rose and the two bridge parts combined into one. Heal and save here, blow up the wall above you to meet the boss of this cave.

Regal goblin HP: According to Relnqshd the "Drowsy" Spell does miracles in this battle. You will also meet Hilda around here.

She owns a hotel in Tanbel and is very happy to see that the key has returned to the shrine. So open the door and go to Tanbel to meet up with her again.

Camu kidnaps Hilda - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Note: He wants to duel with Maxim, just when they get started something happens.

Someone named Camu one of the henchman of the Sinistrals appears. Then Camu summons two slaves to fight you. Follower 2x HP: The followers are not so strong they only have HP each.

You can take care of these goons without too much trouble; in two or three rounds. If you do have trouble beating these clowns up, I suggest you train some more to gain more EXP.

Before you leave it might be wise to do some shopping. Buy some Kukris, since thunder power of the IP is effective on Camu. Also buy some magic spells, because your enemies are getting stronger and the elements are starting to come into play.

Camu -At the entrance take the left door walk over the marked tile, move 3 blocks on the left, right and lower switches. A little further down you will see three blocks, move one of them down, pick up the pot, walk to the door, turn around using R and drop the pot.

The door will open allowing you to go F2. Push the pillar to the left to open both passages, go up the stairs 2 times.

Here should be two doors and a skeleton. Go outside, walk up the ladder, press the switch and a platform will be lowered.

Here you must push the pillar on the square that looks different, if done correctly 4 markings will appear.

A skull will be located near the lower wall if you walk over it you will notice a small dust cloud. Use a bomb to blow up the skeleton and a button will appear.

Press the button and a new path is opened. Go outside down the ladder and inside. Here you will see three pillars. Each of them will make a sound if you step on the tile at its front.

Imitate those sounds, start with lowest and work you way up. Using your sword, then arrow and last the bomb. The door will open so you can collect the sky key from the blue chest.

This is some sort of "clock". The pillar is the big hand and the block the small hand, to open the door you must set it on 9: That is put the block on the left mark and the pillar on the upper mark; the door should open.

A graphical picture would look like this: You might want to save first, because he is harder than the other bosses you previously encountered.

Camu Rarely drops Camu jewel HP: He is more dangerous than the other bosses you have fought. Guy then decides to join Maxim and Tia, because he feels it is his destiny to fight against the dark and demonic forces.

After you defeated him, you can go to the chamber of Camu again to collect: Fire dagger, Camu armor and pearl brace. Finally go through the other door to find the exit to Clamento.

Do so now, because the fire dagger is important for the next boss. Also you can actually get the equipment before you fight Camu!

The legend of the Ruby apple --Clamento-- In this little village the super-rich Rochy owns every house. The husband of the shop keeper has left home to find the Ruby apple.

Maxim and the others decide to help the lady, by going to the ruby cave to find that apple and her husband. Also Release and Mystery pins are valuable, since we will be battling the Tarantula Boss very soon.

Blaze --Ruby cave-- Go right, blow up the darker looking wall, through the door, down the stairway. Then you will see 4 switches, push them all four once, and you will hear the lava flowing away.

Blow up the dark part of the wall and use the teleporter, walk towards the dog-like creature. This is Armordog and it is his default name is Blaze.

He gets his power from the fire element; hence most of his attacks are fire elemental. If you use him, feed him at least until he reaches level 3.

Simple; fight lots of big bees, because they will drop bee rocks. With those rocks you can feed your monsters to level 4, though it takes quite a huge amount of rocks to do so.

Cut the bushes to reveal a switch for the left door. Go through and cut again to find a hidden stairway. Make the bridge complete and walk over it, then go up and take the right stairs.

Walk down on the left side, select your arrows, hit the switch, go back take the left stairs, go down the other and fight the skeleton, cut the middle vine and collect the ruby key.

Drop it at the lowest right corner while looking down. Pick up another and drop it at the lowest right corner of the melted ice while facing down. Do two more times, you should have made contact with both islands containing 2 more blocks of ice, lift one cube, stand at the low left corner and drop it, while facing down.

Pick up the last available block of ice and drop it at the low left corner, while facing to the left. You can pick up the Fury-helm and the Water whip.

There should be a block of ice as well pick it up and take it to the most left corner, drop it and walk over to the island.

Pick up another piece of ice and drop it in the left corner, the chest has some Flame fruit. Save this item for Zeppy Pick up another block of ice and go to the most right corner and face right while dropping it.

Make sure you are equipped with fire weapons as much as possible. You can also collect fire charms from the "casino" in Alunze because the boss is weak against that element Go through the door on the left, walk up, open the locked door and walk to the ruby apple that is displayed.

A giant spider will fall down It will tell you that you fell into his trap. Time for a real fight, so be on something like level Tarantula He can drop Spido jewel HP: Equip the Insect Crush to one of your allies to cause more damage on the Tarantula.

Insect Crush is effective against insects and spiders The battle itself: Tia will do best when casting "Spark" or "Strong" every round.

Using the Spellstruck IP can be handy too, since the arachnid has very high amount of MGR, so you can make it more susceptible to you spells.

It will usually take several rounds to beat him. After you give him that, Jaffy will give you some jewelry which Maxim then gives to Tia to please her.

Better buy a Franshiska, and a Rod for Selan who will join you soon. He wants you to go to the Treasure sword shrine to find the Treasure sword.

After some more talking it turns out to be that she only came along because the king ordered her to do so and finally Selan joins your party.

Head up on the world map towards the shrine to the north of Parcelyte. If you want to level up fast walk on the map along the sides of the castle.

Sometimes a bunch of red cores pop up. With an AGL of it is unlikely you will get the first turn and they usually run away, but if lucky one or 2 will stay.

Use magic on them and they will be defeated easily. They leave EXP. Pick up the vase and place it on the switch, the spikes will lower so you can investigate the wall.

Just place a bomb and it will blow up, you can enter an empty room. Step on the weakened part of the floor to go down one floor, go through the door and collect the round shield.

Push the first block to either right or left and push the other one down. You might as well take the stairs as the other door leads to a dead end.

Take the stairs in the room north of here. You will be in a puzzle room, the best way to collect all the items is: Stand on the moving platform that is closest to the stairway, collect the Undead ring, go back on the moving platform.

Cherish this ring very much since it has many useful abilities: Shadow type weapons like the Gades Blade will work on undead creatures 2. Makes you invulnerable to Instant attacks 3.

Makes all physical attacks Light elemental 4. Increases MGR which is nice -Walk off and on the platform again, walk to the left to the next platform, and walk up to another.

Walk down and take the last one that is available, collect the Cold rapier, and walk back on the platform. Go up again and take the one that should be next to the stairs, switch to the next one, walk around to the lower right corner and take that platform.

Walk back to the one that is the on the lower part, switch platforms again, step up and you should find yourself on the platform with the red and green chest.

Take the anger brace and the Treasure key from the only Green Chest in the game, next to the chest with the treasure sword that is of course.

Go to the corridor up from here, but be careful there are some monsters hiding behind the pillars. Go up, take the stairs, and go down 2 rooms.

Here you will find a door leading to a dead end, but there is a chest with a Bat rock. Continue to the next room on the right side.

Proceed on and the room above here has a secret: If you walk to the right against the most upper segment of the right wall a new area and a chest containing a Mind ring will become visible, go up with the stairs here.

Here you must place a bomb above the left crate and then above the right crate, then walk to the edge in the middle and keep walking up so you can walk over to the other side while the bombs explode.

Go up two rooms and some stairs and then head down 2 rooms to come to another puzzle room. Since I think you will probably have the latter version of the game I will give the solution of the three block puzzles first.

The next 2 puzzle rooms are just as easy as long as you think diagonally, but I might as well give the solutions. To solve this one, start on the 2nd arrow tile from the left, walk up taking all branches to the right, after that one branch to the left and head up to the upper arrow tile.

After you walk over it the door will automatically open. After another room, some stairs go north to the last door. Two clowns will appear.

Time for a double boss battle, talk to either one of the clowns. The red clown is Danielle and the blue one is Pierre. Use the opposite type of magic they throw at you against them, those clowns are also very fast so most of the time you will have to wait, while they attack first.

I suggest you spare your IP for the 2 battles later on when you have to beat them both at the same time with only two characters to battle each.

After defeating the first clown, it will regenerate and throw you one room back. They will be defeated once and for all, opening the door to the next room.

Head up to collect the treasure sword from the chest. Give him the treasure sword and a messenger will come telling that a single man destroyed an entire town by the name of Gordovan!

Sinistral; Gades - Master of Destruction -Go through the left door and take the left door as soon as the monster presses the button. Go up the stairs, walk two chambers down, here you will find another small puzzle.

Hit the switch causing the red pillars to drop, walk over them. Move the middle block one space down and walk back to the other block you just moved.

You should be standing against it, move 3 spaces down and the switch will move to the lowest of the four squares. Move the block to your left one square to the left.

Turn with the shoulder button and use an arrow to hit the switch again. You can just walk down, triggering the other switch in the lower right corner to lower the platform outside.

Now you come in a room with a pot and two switches. If you want to heal go down one room Put the pot on the right switch and follow the path of dark tiles to the right door and go up the stairs.

The first dragon egg and the water jewel can be obtained -Go back one room and push the pillar above you to the right. Use the hook to cross the gap.

Walk a bit up use the hook to the left to get to the next door, where you will find some stairs. Go through the left door from here and use a bomb to blow up the crate while getting past the spikes.

Go back again, use the switch in the corner to lower the spikes, go through the door on your right. First go to the first floor and then walk up and seek a section in the wall that can be destroyed with a bomb.

Go through to find an eagle rock and back to the elevator. Take the right route and you will see a stairway leading up.

Go up and through the door to find a muscle ring. Go to the second floor with the elevator. Move the left pillar two places and walk to the opposite side of it.

Use the hook to get across, push the pillar below you one square down and move the other to the right against the wall. Walk down to the lower middle part and use the hook again to get across.

Push the pillar up onto the button and the door will open. Here you will find a zombie who can regenerate it self every time you defeat it.

So you need to do something else to get rid of him. In the original Japanese version you have to move five blocks so that they form a cross.

In the American and European version of the game you have to hit whack the switches in the right order. Go back to the elevator by using the shortcut with the stairs.

Go up another floor and walk down to find a miracle. Now go up to the highest floor and take the right path. You can open the door with the wind key now.

Go outside, up the ladder and prepare to be defeated! At least that is what will happen anyway even if you defeat him However if you defeat him in combat you will receive the Gades blade.

Read the strategy in appendix C for some tips and walkthrough to destroy this fiend. He will say something like "How irritating, now witness my true power", and the game goes on as if you were defeated in the first place.

You can nab the Scimitar and Block Shield from behind the door, after this go back to Parcelyte Castle and report to the king. He asks if there is someone called "Guy".

After this, the pillars leading to the exit of the tower will be lowered, so you can travel on to Merix. The bridge to Bound Castle --Merix-- People in this small village are talking about a great carpenter.

He recently left the village to repair the bridge to Bound Kingdom, which was probably destroyed by monsters. Here you can buy new spells like a stronger version of spark; Fireball.

Holy Energy and will do three times regular damage on any enemy, plus this amount get doubled to a whopping 6! First talk to the carpenter who will tell you that you have to take care of the monsters, before he can start repairing the bridge.

Go down the stairs and through two doors to collect regain, a little bit to the right in the previous room you saw a weakened wall.

Bomb it and whack the switch with your sword, now use the hook to pull yourself to the other side in the room with the water. Go down the stairs and take the right door first to collect a Hi-magic, then continue through the left door.

The enemies here keep on regenerating until you destroy their crystal ball with your sword. After that you can walk to the right and walk several stairs, until you reach the other side of the bridge.

Here you will meet up with the carpenter, who will repair the bridge and will leave for home. Before you go to Bound go back to Merix first.

That should make three with the ones from Alunze basement and Cave to Sundletan. He attacks Dekar with some monsters, but they are no match for him.

After Idura leaves humiliated the prince will come out and fight the Red jelly that Dekar forgot to dispose of. This shows that the prince is very conceited, because he thinks that the small jelly is "invading" his kingdom.

You will also find out that every time the prince goes on an adventure the king will have Dekar follow him, to make sure nothing happens.

This is the reason why the prince is too overconfident about himself. Because of his overconfidence, he decides to go to the northern labyrinth to defeat Idura on his own.

The fool The king of course will have Dekar follow him again. And if you still have the secret fruit feed it also to Jelze once he is on level four, he will now be able transform into his M master level.

After talking to the king go to the Northern Labyrinth. Continue on down the stairs. Cut the top left bush here to find the opening switch for the door.

In the next room use your hook to get to the other side of the gap and walk through the door here. Go to the left to the next room over the spikes you just lowered use the switch to form a bridge.

If you want to use it go back to the "priest" in Bound, then equip it and undo the curse, giving you a strong and uncursed sword You can take the right route again to lower the lower set of pins and walk on over the bridge you created.

A little farther beyond that you will find a room with a lone zombie, bomb the top wall to receive thunder ax from the chest. Walk through the next two rooms until you come to a puzzle, if you want to go down the moving stairs step on it from the left side the stair will move one place down.

Walk a space to the left then down and then to the right on the stairs. Repeat this process until stairway is trapped in the lower middle.

Walk on it from above to descend to the next floor. Go down a room and move the pillar to the right, use the hook to get to the upper part with the pot.

Pick it up and place it on the button. Move the pillar back and proceed to the stairs and the next floor.

Walk first to the most upper platform and move it to the right. Go through the door and place four pillars on the dark square of tiles to make a platform rise up.

This will allow you to reach the dragon egg. Go back to the last room and move the lowest platform 1 space to the right, then move the middle-right platform down.

Flash --North labyrinth-- From the puzzle with the moveable platforms you can take the lower right door to reach a mini one-way labyrinth with capsule monster Flash at the end.

So in the beginning he will be quite useless, but in the end he might be one of the most valuable monsters, because he can heal your entire party on the higher classes.

Here you will find another puzzle room can be quite tricky, but if you place the bombs like this in the right order, all will go swell: Place bomb here in this order 1, 2, 3, 4, 5.

Go to save point and move the pillar in the next room onto the right button so the door will open. Now enter the final room of this dungeon and meet up with Idura.

You are not going to fight him, but instead he will send four mummies at you and then three trolls. Fire, Water, Light, Heal Weak: They were so weak that after two or three Fireballs all four are destroyed.

Talk to the king and a moment later Guy will make his return. Evil threats --Bound kingdom - continued-- You will hear from the king that Gades has left a message.

It was more like a threat actually, he said that he would sink Seim island; the island on which Parcelyte is located. Make sure you equip Dekar with some AGL increasing stuff like speedy ring and jewels, because with him being so slow you have quite a disadvantage at some points.

Then again, his supreme strength makes him well suited for the battle against Gades. After that you will find 4 pillars and a pumpkin head.

You must trap the pumpkin head between the four pillars and get it stuck so he has to stand on the switch, meaning that he will open the door for you.

In the next room you must move a pillar down against the wall then four squares to the right and then 7 spaces down.

Stand on the other side of the square with spikes and keep an empty square between you and the spikes. You can use your hook to get in the square and making it easy to reach the stairway.

Go up the stairs, up another room, walk to the right and look at the teleporters. Step on the teleporter from the right side to go to the left.

Proceed on, you can collect three chests with protect ring, Pumkin jewel and muscle ring. Walk up two rooms to find four blocks.

Move them all one space towards the block with a green dot in the middle. This block will become a switch, so hit it with the hook to open the door.

Go through, press the switch there, go to the entrance and go back to the teleporters. Step on the middle teleporter from the left side to go to the right, go up the stairs and go through the right door to find a Fayza shield.

Then head through the left door in the room with the stairs and hit the other switch. This will lower the red pillars allowing you to exit on this floor.

Go through the left door first to lower the ladder outside. Go through the left door after you disposed of all enemies in here.

Proceed on one room to collect the cloud key, bomb the weakened part of the wall and pick up a miracle. Go outside enter the entrance down the left ladder.

Here you must move the three right pillars one space up and the left pillar down one space to open the door.

Now step on the circle in the middle, this will two healing pads will appear and the door will be opened. Go down here to find a save tile and go outside to the other entrance to your right.

Go upstairs, walk up a room to come to the monster races, the details are explained in the previous room on the hint table on the wall. It can be a little confusing but the races are not so hard as they look.

If you win you will be teleported to a door. Go through and hit the switch to lower a platform outside. Open the door with the key and go up the stairs.

Prepare for a battle. His attacks take away some nice amounts of HP. Use "strong" to heal your party and all will go well.

It is up to Maxim to save Parcelyte. After meeting up and talking to Selan and Tia who have followed the trio to this place, they will be transported back to Parcelyte.

Here you will see three stairs, go down the lower right one to find another statue. Place a bomb at his feet to blow it up. So head back and take the upper middle stairs.

Here you will find one healing tile and in the room below a stairway, it leads to a statue on a blue carpet. Hit it with an arrow to destroy it, go through the door to collect the magic bikini.

In order to make the stairs appear here just walk over all the tiles in both rooms to make them all grey, a stairway will automatically appear like magic.

After some more rooms, ladders and stairs you will come in the last room with lots of lowered pillars. Step on the gray tile and sit back, relax and read the dialogues if you want.

You have saved Parcelyte from Gades, but you also sealed your own fate. Luckily Iris just drops by and warps you back to Parcelyte. Selan admits she has feelings for Maxim, and Tia will leave the scene for good after small conversation with Dekar.

Just watch the marriage. Guy does seem to have some problems with his girlfriend, and when monsters are spotted in the basement of Alunze they all 4 decide to go there instead of having a party.

After seeing the four seasons and the birth of their son who is named Jeros the game continues. Idura is back --Parcelyte-- After a year, Idura will manage to kidnap Jeros and challenges them to come to the Northern lighthouse.

Maxim and Selan go after him and set out to the lighthouse. Idura -Move up one room from the start and place the blocks so they will form an arrow pointing to the right.

Since I got some e-mails about people who are unable to form a good arrow here are the examples for left and right: The trick is to make the door visible by using both boxes.

Then use the third box to block the walls from closing, while you move two boxes to lower the spikes and place a box on the switch at the same time.

The door will now open and behind it you will find a mystery ring, a dragon egg and big shield. Go up the stairs and go down one room to find a memory game, which is an easy puzzle: Walk down here to press the button to raise two pillars for later on.

Go back and take the door that is located below the memory game. Go outside to the other doorway and go up the stairs again. Get outside, climb the ladder, go through the entrance and open the chest with a Fire ring.

Go back to the room where you pressed the button, now use the hook to get to the other side, go through the door you see here to your right and bomb the weakened wall between the two "background" pillars.

Hit the switch to complete the ladder outside. Press the switch and watch carefully where the two dark tiles are hiding. They are hiding beneath: The most left white tile and the other is two squares to the right of the first.

Place on these squares a vase to lower the pins. The blue chest can now be opened which is containing the light key, step on the teleporter to your left.

Head back to the room where you made the arrow with the aid of blocks on the floor. Here are two doors in the first room of floor 4F.

Move one room down and you will see a pillar to your right. Push it to the left, bomb the floor on the place where the pillar stood this will create a hole , push the pillar through the gap and fall down as well.

Put the pillar on the top button and walk on the lower one to lower the spikes and to raise the two pillars. You can collect the Bee rock. Push the pillar against the edge and use the hook to get to the other side and use it again on the pillar to fall down into a secret room.

You do need to know how to play though. The other minigames just take way too long to even be worth the effort. Grinding gold is faster in most ways anyways.

Apparently the best place to grind gold is the ocean. The ocean is the same enemies no matter where you are. The enemies that appear are based on your level.

It should also be noted that if you get the Engage Ring, the Dragon Blade price is cut by half twice, making it cost only gold.

Using the Engage Ring is indeed the best option for buying stuff at the casino as prices are cut in half twice when buying from gold.

I totally recommend five card stud.

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